Vivaldi has been really unstable recently. It usually crashes once a week on average (which is, arguably, already too often), but this week I’ve just experienced crash number 3. Fortunately no data loss yet.

More Logic Pro this evening. Here’s a recording of the main theme from Tubular Bells 2. Love how the Steinway Grand Piano sounds.

Have gone down, of all things, a HTMX essays rabbit-hole. I discovered1 HTMX from reading Jim Nielson’s excellent blog, and although I haven’t had a chance to use it yet, I do like their principals to web front-end development.

Some articles that have grabbed me so far:

Looking forward to actually using the library.


  1. Well, maybe “rediscovered” is a better way to describe it. I tried adding HTMX to my bookmarks only to discover that it’s been there for over a year. ↩︎

πŸ”— Canada’s 84-year radio time check has stopped because of accuracy concerns

Interesting article about how Canada broadcasted timing information via radio. Reminds me of the 6 pips played just before the news on ABC radio when I was a kid. I’m guessing they served a similar role.

Rehearsal today. Haven’t got the PA equipment yet so I had to settle for 30 year old PC speakers. They worked better than expected, but they’ll probably struggle with a full garden.

A keyboard synthesiser on a keyboard stand in a garden, connected to two small, yellowed PC speakers which are sitting on the ground to the right

More work on Mainboard Mayhem today. Had a bit more success getting the Windows build into a releasable state.

First thing was the app icon. That blog post I talked about yesterday worked: I was able to set the icon of the executable. I did make a slight adjustment though. The post suggested using ImageMagick to produce the ICO file, but I wasn’t happy with how they looked. There were a lot of artefacts on the smaller icon sizes.

So I looked around for an alternative, and found this package by Lea Anthony. He’s the maintainer of Wails, a cross-platform toolkit for making browser-based GUI apps in Go, sort of like Electron but without bundling Chrome. In fact, most of the build for Mainboard Mayhem was put together by reading the Wails source code, so I trust he knows what his doing. And sure enough, his package produced a nicely scaled ICO file from a source PNG image. Better yet, it was distributed as a Go package, so I could no need to install and shell-out to run it: I could just integrated it directly into the project’s build tool.

Using rsrc to generate the SYSO file with the icon worked as expected: Go did pick it up and embed it into the executable. I did have some trouble getting the Go compiler to pick up these files at first. In short, they need to be in the same directory as the main package. So if you’re running go build ./cmd/thing, make sure the SYSO files are in ./cmd/thing. Other than that, no real issues here.

Screenshot of Windows 10 file browser with mainboard.exe shown with the app icon, plus a few sdl DLLs
A beautiful site: Mainboard.exe with the embedded app icon

One last thing I had to deal with was the console window. Running a Go app in Windows shows the console by default. Perfectly fine for command line tools, but less so for games:

Screenshot of Mainboard Mayhem running with the console window open in the background showing log messages
Mainboard Mayhem with that annoying console window. Even the log messages are dull (well, unless you're working on the app).

So I had to find a way to hide the console on launch. Since Mainboard Mayhem is using SDL, I’m actually using MinGW to cross-compile the Windows release on an Ubuntu build runner. The documentation for MinGW suggests adding -mwindows as a linker option to hide the console:

# What I was doing before, which didn't work
CGO_ENABLED=1 \
CC="x86_64-w64-mingw32-gcc" \
GOOS="windows" \
CGO_LDFLAGS="-mwindows -L…" \
go build -o dist/cclm/mainboard.exe ./cmd/cclm'

This didn’t actually work when I tried it: launching the app kept bringing up the console. Turns out what I should’ve done was follow the advice of many Stack Overflow answers, and set -ldflags "-H=windowsgui" on the Go command:

# This works
CGO_ENABLED=1 \
CC="x86_64-w64-mingw32-gcc" \
GOOS="windows" \
CGO_LDFLAGS="-L…" \
go build -ldflags "-H=windowsgui" -o dist/cclm/mainboard.exe ./cmd/cclm'

This works even without the -mwindows switch. Not completely sure why though. I guess MinGW is not actually being used for linking? Or maybe -m only works with C header files? Don’t know. 🀷 But doesn’t matter: the console no longer shows up on launch.

Screenshot of Mainboard Mayhem running, but with no console window. File browser running in the background
Mainboard Mayhem without the console window. A much nicer experience now.

Finally, there was testing it all, and for this I just bit the bullet and set-up a Windows 10 virtual machine in Azure. The rate is something like $0.16 AUD an hour, an easy decision compared to spending time trying to get a VM with Windows 10 running on my machine.

One remaining thing that’s slightly annoying is Windows Defender refusing to launch it after download, doing effectively the same thing as Gatekeeper on MacOS does:

Screenshot of Windows Defender SmartScreen indicating that it's refusing to start an unrecognised app. A single button saying 'Don't Run' appears at the bottom of the dialog.
Gatekeeper a.la. Microsoft.

I’m sure there’s a way around it but it’s probably not worth learning about it at this stage. It’s easy enough to dismiss: click “More Info” and the click “Run Anyway”:

Screenshot of Windows Defender SmartScreen indicating that it's refusing to start an unrecognised app, saying the name of the executable and that the publisher is unknown. Two buttons saying 'Run Anyway' and 'Don't Run' appears at the bottom of the dialog.
Clicking 'More Info' gives you a way to launch the app.

But other than that, I think the Windows version of Mainboard Mayhem is ready. I’ve updated the website to include the Windows archive if anyone’s interested.

Spent some time today on Mainboard Mayhem, trying to finish the Windows build. I’ve actually got Windows version of the game being built for a while now. I just haven’t published them, mainly because I haven’t got the app icon set-up yet.

But this week, Golang Weekly had a link to a blog post by Mahmud Ridwan on how to do so. It looked pretty straightforward, so I thought I’d give it a try.

And yeah, the instructions themselves were easy enough, and I wish I could say if they worked or not. But in order to test it, I need a Windows machine. And I don’t have one, and I wasn’t about to get one just for this.

So I tried setting up Windows in a VM using UTM. I got this far:

A blue Windows install screen within a MacOS window showing a spinner and the message 'Just a moment…' underneath

Yeah, this infinite spinner has been staring at me pretty much all day. I got a Windows 10 installer ISO using CrystalFetch, and it seemed to work. But it just doesn’t want to boot up for the first time.

Not actually sure what the problem is. The error message seems to suggest that it’s having trouble connecting to the internet. Might be that? Or maybe the installation didn’t complete properly? Could be anything. 🀷

So no luck getting this tested yet. I’m wondering if it might be easier to forget virtualisation and just launch a Windows instance in the cloud somewhere instead.

πŸ”— Age and the past

One way to think about age – we become old when we think and talk more about the past than the future.

Oooh. I feel a little seen. 🫣

Installed the latest version of Android today. One obvious change: the calculator app displays fractions in the result. And there’s no way to turn it off.

This… doesn’t appeal to me. Not enough for me to change apps, at least not yet. But I wish there was a setting to change it back to decimals.

The built-in calculator showing a result of 2.5 in decimals, and 2 1/2 in gray underneath.

Went to Castlemaine for a funeral this morning. For most of my life we would regularly go to Castlemaine to visit family. After today, it might be a while before I visit that town again.

Spending my free time adding photos to my travel journal and I’m starting to wonder if less is more. Maybe not having tens of photos crammed into a single entry, and only having a few good ones makes for a better entry overall.

πŸ”— Using Web Components on My Icon Galleries Websites

Lot of neat stuff referenced in this post, like htmx and web components. I’d like to try them in some capacity, like some small web project. Unfortunately, the only things I can think of building right now are things for my job.

I use to write up design documents directly in Confluence, as we use that as our knowledge base, but recently I’ve started drafting them in Obsidian. And it’s wonderful. So little friction with getting my thoughts down, especially when it comes to diagrams. Builtin support for Mermaid.js is great.

Launched Logic Pro and did some MIDI recording this evening. Here’s an except from “Top of the Morning” from Tubular Bells 3.

Yes, PA equipment organised: two speakers, a mixer, and cables. I’ll have to drive to Windsor to pick it up, which is a bit of a hike for me, but I’m glad that’s sorted now.

Goland updated to the latest, and the issue I was having with the debugger last week has been resolved. Curious how upgrading to Go 1.21 seems to freak an old version of Goland out when you hit a breakpoint. Would’ve have though that would be fine. But no matter, it’s all working again.

All aboard the Goland upgrade train. Calling at 2022.1.4, 2022.2.28, 2023.1.45…

If I can recommend one thing anyone with a PA hire service should do, it’s to have specifics of the equipment you offer for hire up on your website. Photos (front and back), size, whether it’s suitable for outdoors, etc. All this would be super useful for someone working out what they’ll need.

Been out all morning trying to find someone that does PA hire. Drove to three different locations I found on Google Maps. Two of them are no longer there, and one is only selling consumer audio instead. Now trying someone that does PA hire from their home. Good thing is that they’re close.

Looks like the Go debugger has already checked out for the week. I’m trying to debug this unit test and it’s refusing to start the app. It’s just showing me an eternal spinner.