Devlog: Godot Project — Bricks in Level 2-3 Laid
Just a quick update today. I’ve finished all the brickwork in level 2-3. And it didn’t go too badly. Made one significant mistake which would’ve involved a lot of rework, that I patched up with some single tiles:

Doing the rest of it was pretty dreary work. Godot does have some tools to make this easier, but there was no getting around the level of care needed to place the bricks correctly. But it’s all pretty much done now. And just for comparison to the before screenshots I took when I started, here’s how how the level looks now:



There’s still plenty of work. The background is not yet done, nor are any of the pickups placed. The HUD needs updating to show the key gems the player has, and I also need to repair some dodgy mechanics around moving platforms. But I guess that’s just a matter of plowing ahead.