Project update for Mainboard Madness. Well, today’s the deadline for getting the thing code complete, and what a surprised, it’s not finished.

To be fair, it’s pretty close. All the levels are more or less done, and the beats of the in-game lore have been added. It all just needs tightening up a little. I spent today working on the end-game phase, which mainly involved coding up the credit sequence, and making sure I include credits for those involved in the original game (and who’s artwork I lifted).

Mainboard mayhem credit sequence showing the final credit message 'Thanks for playing'

The work remaining is to finish one or two game elements, adding a proper app icon, and finishing off the website. I’m wondering whether to add sound, but I feel bad enough taking the artwork from the original game, I rather not take the sound effects as well. That will mean the game will remain silent for the time being, but I can probably live with that for now.

I think we’re still on track for getting this finished by this time next week. Last dash to the finish line, then I can put this 9 year project to rest for a while.