Continuing level 3-1, plus adding some more elements to stop long falls.
Posts in "Long Form Posts"
Devlog: Godot Game - More On Level 3-1
Continuing the build out of the new zone for level 3-1, plus implement a new variant of the balloon with mine entity.
Devlog: Godot Game - The Back Third of Level 3-1
Redoing the back third of level 3-1 to be a closer match to the front third.
Devlog: Blogging Tools - Podcast Clip Favourites
Finishing off the favourite podcast clips feature.
Devlog: Blogging Tools - Podcast Clip Favourites
Working on saving podcast clips from Blogging Tools into a Hugo site, done in the “lab notes” running commentary approach.
Hosting's Not the Problem With Distributed Video
The central challenge of open-web distributed video lies in creating a user-friendly experience that can compete with the convenience of platforms like YouTube.
Don't Choose To Reuse (Yet)
Designing software for reuse too early leads to unnecessary complexity and maintenance burdens, whereas focusing on immediate needs fosters simplicity and effectiveness.
New Theme, Who's Dis
451 words about switching over from Tiny Theme to Mythos.
Learning To Like Sentinel Errors In Go
Coming around to returning a result or an error in the Go programming instead of returning nil for both.
Devlog: Trying OpenAI Codex to Produce Freelens Logo Creator
Using OpenAI Codex to make a logo generator tool to allow customisation for different clusters in Freelens.